Showing posts with label Fizzkit. Show all posts
Showing posts with label Fizzkit. Show all posts

Friday, February 22, 2013

The Fizzkit 1, 2, 3

Boattalk. I love boat talk. This time I met with Ana, and we took the FizzKit for a spin. Don't know what it is? It's what makes the Flying Fizz so friggin fantastic. The boats in this post is the raw, test boat  that's inside the kit.
Beating
It's meant to have a boat built around it. If you wanna see something more recent and boatlike, - check Orca's blog for posts about Manul's beautiful Waddensea cruiser. Manul also built a trimaran with the FizzKit, and it sails great. I couldn't find anything about the FizzKit on Jane's blog, but this will give you a glimpse of the evolution that lead to the FizzKit. The Fizzkit holds the essence of all the knowledge gained from the Fizz 1, 2, and 3.
around
So this actually works? Oh yes it does. The Fizzkit comes with all the features that a sailor would expect such as windvane, compas and telltails. Three (or more) sails. Support for four people on board, and they can all balance and trim the boat. If they don't, it will (optionally) capsize. It can be tweaked to act like a keeler, a dinghy, a planing dinghy, a foiler (see the Moth posts) or even a multihull. Ofcourse you can sit in the cockpit, but there's also a trapez.
the 
It has full support for all the WWC wonders. There's windshifts plus (optionally many) local variations. There's a wave simulator with a direction, speed, length and height. There's current with speed and direction. Both waves and currents come with (optionally many) local variations. Currents and waves are also adjusted according to depth. Shallow waters means less current. For all three, wind, waves and current, there is a option to set variance, so even if the waves are set to 1 meters high, and 5 meters long, they'll never be the same.
island.
There is built in shadowing; Tweakable ofcourse. Classboats can have realistic races, but the tweakable shadow allows for true multiclass races. The sailshape can be adjusted from open over several states to rounded. The sail is visibly changed to reflect the trim. The steering is precise and you can choose to use wheel or tiller. The dynamics are great. Heeling works fast, and the boat will lift its snout when planing. There's live sheets and trimlines everywhere. There's audiofeedback as well. Several different sounds depending on speed and sailing state.
Boattalk with Wanda, Ana and Brutus
On the inside it's completely modularized; The entire WWC, wind, water and current simulations are located in separate modules, so they don't mix with the sailing engine. The sailing engine is held completely separate from that. It just reads the WWC to "get" the attributes of the physical environment.  The core sailing engine is closed source; However, all the settings can be tweaked via notecards, so there's really no need to fiddle with the highly optimized sailengine code. The kit is by far the most advanced sailing engine available in SL, and the code isn't just an afternoon read.

The FizzKit was built by sailors to get an absolutely first class and realistic sailing experience. Get it at Tradewinds Yacht Club. The fully sailable testboat is in the box along with extensive documentation, help, sounds, animations, wwc interface, several test tools and more.

Wednesday, May 16, 2012

A Dragon talk

Here's a few shots of a beautiful - but still unfinished - piece of work... the Dragon. This version has a FizzKit sail engine inside. Now, what kind of sense does that make to the average virtual sailor? It is all about getting that sailing experience close to the real thing.
A Dragon-like Dragon
First, it means the Dragon can be made to sail and behave like a real Dragon.Secondly, it means superb WWC support. That includes full support for wind, waves and currents, - with shifts, localization and variation. Thirdly, it means the boat has those key instruments built in, - compass, speed and wind indicator plus telltales...Finally it means the crew can trim and balance too. Someone can trim the main sheets, and someone else can trim the jib and the gennaker. Oh, and the sailshape can be trimmed too!! Flat sails for flat water and so on...
The builder, Victor Cruiser on the right
The FizzKit is obviously a true sail simulator kit. It is designed to simulate anything from a foiling Moth, - over a planing Dinghy such as the International 14 footer, - to a traditional long keeled classic such as the Dragon. It is a massive piece of work. Several months of full time work actually. There might be small and unnoticable glitches, but it works great and the Flying Fizz and the Shelly Fizz are both very good examples of what is possible. However, even the Flying Fizz does not use all the features of the Fizzkit sail engine.
The real deal
Since the FizzKit is so much about recreating the true and realistic sailing feel, here's a shot of a real Dragon. Note the slight difference in fullness on the bow. Apart from that tiny detail the hull of virtual Dragon looks pretty picture perfect. The sails still need some work, so I won't show them. Not just yet.
Imagine a fleet

The sails are there, and they work. Absolutely. They just need a little adjustment before they look perfectly Dragonlike. I know Victor is fiddling with that. There's much to be done with sails. Shapes, telltales, luffing sales and also decicions about sail technology, - tweaking of the type of sailcloth used... Yes, the FizzKit supports different types of sailcloth as well as myriads of other boatly details...

Stay tuned for more on the Dragon... or click dragon right under here (category), if you must read more.